Notably lacking is an "exit without save" option. when you know your fortress is doomed and want to start again) – see abandon for more information. Your fort and most items will remain, however, so this can be useful in extreme circumstances (e.g. Abandon the Fortress to Ruin: Do not select this option unless you know what you are doing! It will end your fortress permanently and return to the main menu (all progress in your fortress will be lost).You can later reclaim the fortress but it may not be as you left it. Retire the Fortress (for the time being): Do not select this option unless you know what you are doing! It retires the fortress from your control and gives control to the normal world updating process.Music and Sound: Controls for volume adjustment.Export Local Image: Saves full-size images of your fortress.Changing keys for menus is probably a bad idea, since this guide assumes the default keybindings - however, it may occasionally be useful to change navigation keybindings on some laptops (for example, changing menus to use = instead of +). This can appear extremely confusing to use, but it is fairly simple to navigate through (as it uses the standard arrow keys, Esc and Enter). Key Bindings: Allows you to change the keys that trigger nearly any function in the game.There is no "save and continue" option, but saves can be backed up and reloaded. Save Game: Saves the game, unloads the fortress, and returns to the main menu.Return to Game: Exits the options menu (shortcut Esc).There are usually seven available options: Most basic game-related tasks (saving, keybindings, sound, etc.) are performed through the options menu, which can be reached with Esc from the main screen. Generally speaking, if the directional keys don't work in a menu, try -/ +.Įsc will almost always take you back to the previous screen until you get to the top level of the UI, at which point it will display the options menu. Sometimes you use the directional keys ↑ ↓ ← → and Enter to make menu selections, but sometimes you will need to use the alternate selection keys ( - and +) instead. Sequences of keys will be written with dashes between them, so a- b- C means "press 'a', then press 'b', then hold shift and press 'c'".Ĭursor movement, menu selection, and navigation Esc Lowercase and uppercase keys will almost never perform the same function, so it is important to use the correct key. So t means "press the 't' key without the shift key" and T means "hold down shift and press the 't' key". In order to save space, Shift+ t will be written as T. Most documents on the wiki use key symbols that look like t to indicate what keys are used for an operation. If you're looking for more UI help as you get deeper into your first fortress, you may also want to read this section in the Fortress Mode Guide. This is just the Quickstart Guide, so we skip lots of details on the UI. All the keys you can use in a menu are always shown on the screen somewhere. Also, don't hesitate to ask for help if you can't find answers on the wiki.Ĭontrary to what you might be used to, the Dwarf Fortress interface uses a combination of key presses, instead of clicking through menus with the mouse, so, for example, instead of clicking on the Build menu, then on the Workshop submenu, and finally on the specific workshop, you press b- w- c. Refer to the Fortress Mode Reference Guide or use the wiki search function. While the guide contains many links, you may still need to look something up.
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